Resume: PDF Version*
OBJECTIVE:
To pursue a career in game level and environment design.
EDUCATION:
Master of Fine Arts, 2006,
Savannah College of Art and Design,
Interactive Media and Game Design,
SCAD Graduate Fellowship, 2003-2005
Bachelor of Fine Arts, 2003,
University of Southern California,
Magna Cum Laude
Major in Studio Arts
Minor in Animation
Minor in East Asian Languages and Cultures
EXPERIENCE:
Art Institute of Tampa, Florida,
2006-Present
Instructor, Game Art and Design
DeviantArt www.deviantart.com
2005-Present
Fine Art 3d Illustrator (Proprietary venture)
Turbo Squid www.turbosquid.com
2006-Present
3d Artist (Proprietary venture)
Edocero, Jacksonville, Florida,
2006-2007
Environmental Artist/ Level Designer (Contract)
Star Dreams Publishing, San Antonio, Texas,
2006
Webmaster (Contract)
Savannah College of Art and Design, Savannah, Georgia, 2005 Academic Year
Teaching Assistant for AEF/SSS Web Design Seminars
Teaching Assistant for Game Level and Environment Design
TECHNICAL SKILLS:
- 3Ds Max 9
- Blender
- ZBrush 3.1
- Unreal Engine
- Photoshop CS3
- Illustrator CS2
- Paint Shop Pro 10
- Flash MX 2004
- Dreamweaver MX
- After Effects
- Protools
PROFESSIONAL SKILLS:
-Game level research, design and layout.
-Low poly 3D modeling, texturing, and particle effects.
-High poly 3D modeling, normal and displacement mapping.
-Illustration, conceptual art work, and hand-drawn animation.
-Creative writing for large-scale projects.
-Simple character rigging and animation.
-Classroom experience teaching 3ds Max, Photoshop, and Unreal Engine.
-Teaching and troubleshooting html and css.
-Lingo scripting for simple online games.
-Team leadership, experience as film director.
ASSOCIATIONS:
- International Game Developers Association
- CGSociety
- Gamasutra
- Phi Beta Kappa
- Golden Key
Resume: PDF Version* (somewhat abridged)