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Resume: PDF Version*


OBJECTIVE:

To pursue a career in game level and environment design.


EDUCATION:

Master of Fine Arts, 2006,
Savannah College of Art and Design,
Interactive Media and Game Design,
SCAD Graduate Fellowship, 2003-2005

Bachelor of Fine Arts, 2003,
University of Southern California,
Magna Cum Laude
Major in Studio Arts
Minor in Animation
Minor in East Asian Languages and Cultures


EXPERIENCE:

Art Institute of Tampa, Florida,
2006-Present
Instructor, Game Art and Design

DeviantArt www.deviantart.com
2005-Present
Fine Art 3d Illustrator (Proprietary venture)

Turbo Squid www.turbosquid.com
2006-Present
3d Artist (Proprietary venture)

Edocero, Jacksonville, Florida,
2006-2007
Environmental Artist/ Level Designer (Contract)

Star Dreams Publishing, San Antonio, Texas,
2006
Webmaster (Contract)

Savannah College of Art and Design, Savannah, Georgia, 2005 Academic Year
Teaching Assistant for AEF/SSS Web Design Seminars
Teaching Assistant for Game Level and Environment Design


TECHNICAL SKILLS:
  • 3Ds Max 9
  • Blender
  • ZBrush 3.1
  • Unreal Engine
  • Photoshop CS3
  • Illustrator CS2
  • Paint Shop Pro 10
  • Flash MX 2004
  • Dreamweaver MX
  • After Effects
  • Protools

PROFESSIONAL SKILLS:

-Game level research, design and layout.
-Low poly 3D modeling, texturing, and particle effects.
-High poly 3D modeling, normal and displacement mapping.
-Illustration, conceptual art work, and hand-drawn animation.
-Creative writing for large-scale projects.
-Simple character rigging and animation.
-Classroom experience teaching 3ds Max, Photoshop, and Unreal Engine.
-Teaching and troubleshooting html and css.
-Lingo scripting for simple online games.
-Team leadership, experience as film director.


ASSOCIATIONS:
  • International Game Developers Association
  • CGSociety
  • Gamasutra
  • Phi Beta Kappa
  • Golden Key

Resume: PDF Version* (somewhat abridged)