This piece serves as a kind of demo reel, demonstrating high-poly modeling and (relatively) high-res texturing of a variety of objects, including furniture, architecture, rock, animal and organic life. My personal ambition was to create a secluded and mysterious space, inspired in part by the puzzle-solving adventure games I love best. The visuals were achieved in 3ds Max, with help from Photoshop and Zbrush.
Now, you can purchase the "movie poster"! Go: deviantArt